Heavy Fighter

Heavy Fighter

Overview

The Heavy Fighter is a step up from the Light Fighter with significantly more hull and firepower. It bridges the gap between light attack craft and true capital ships, and is useful for mid-game raiding and as fleet filler.

Base Stats

PropertyValue
Cost6,000 Metal · 4,000 Crystal
DriveImpulse Drive
Base speed10,000
Cargo100 units
Fuel75 deuterium/hour
Base weapons150
Base shield25
Base hull10,000
PrerequisitesShipyard level 3

Requirements

Combat Stats with Tech (W/S/A = 10)

StatBaseAt 10/10/10
Weapons150300
Shield2550
Hull10,00020,000

Rapid Fire

AgainstRF Value
Espionage Probe×5
Small Cargo×3
Solar Satellite×5
Crawler×5

Takes rapid fire from: Battlecruiser (×4), Deathstar (×100), Pathfinder (×2)

Tips

Cost Efficiency

Heavy Fighters are 3× more expensive than LFs but deal 3× damage with much more survivability. For pure combat, they're often better value than LFs once you have Impulse Drive.

Pair with Cruisers

A mixed fleet of Heavy Fighters and Cruisers is effective in mid-game. Cruisers handle LF swarms while HFs add raw firepower.

RF Target

Like Light Fighters, Heavy Fighters are crushed by Cruiser rapid fire. Don't use them as your primary force against Cruiser-heavy defenders.

See Also

Light Fighter · Cruiser · Impulse Drive · Combat Mechanics

Updated 16 May 2026