Battleship

The Battleship is the first true capital ship and a staple of any advanced fleet. With 1,000 base attack, 200 shields, and 6,000 hull, it combines heavy firepower with durability. Battleships are the standard raiding and combat ship for the late mid-game.
Base Stats
| Property | Value |
|---|---|
| Cost | 45,000 Metal · 15,000 Crystal |
| Drive | Hyperspace Drive |
| Base speed | 10,000 |
| Cargo | 1,500 units |
| Fuel | 500 deuterium/hour |
| Base weapons | 1,000 |
| Base shield | 200 |
| Base hull | 60,000 |
| Prerequisites | Shipyard level 7 |
Requirements
- Shipyard level 7
- Hyperspace Drive level 4
Combat Stats with Tech (W/S/A = 10)
| Stat | Base | At 10/10/10 |
|---|---|---|
| Weapons | 1,000 | 2,000 |
| Shield | 200 | 400 |
| Hull | 60,000 | 120,000 |
Rapid Fire
| Against | RF Value |
|---|---|
| Espionage Probe | ×5 |
| Solar Satellite | ×5 |
| Crawler | ×5 |
| Pathfinder | ×5 |
Takes rapid fire from: Battlecruiser (×7), Reaper (×7), Deathstar (×30)
Tips
The Battleship has the best combination of speed, firepower, and cargo for raiding operations. Fleets of 100–1,000 BSs are standard for aggressive players.
Battlecruisers have RF×7 against Battleships. If your target uses BCs, mix in Destroyers which have no RF against BCs.
The Battleship costs no deuterium to build — only metal and crystal. It's relatively easy to mass produce if you have solid mines.
Reapers fire RF×7 against Battleships. A Reaper-heavy defense or fleet can devastate a BS-only attack fleet.
See Also
Cruiser · Battlecruiser · Reaper · Hyperspace Drive · Combat Mechanics