Bio Modifier
Overview
The Bio Modifier increases the number of planet fields on the planet with each level.
Base Stats
| Property | Value |
|---|---|
| Base cost | 87,500 Metal · 25,000 Crystal · 30,000 Deuterium |
| Cost factor | 1.20× |
| Base energy consumption | 40 |
| Energy factor | 1.02× |
Cost Table
| Level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 87,500 | 25,000 | 30,000 |
| 5 | 907,200 | 259,200 | 311,040 |
| 10 | 4,514,807 | 1,289,945 | 1,547,934 |
| 15 | 16,851,429 | 4,814,694 | 5,777,633 |
| 20 | 55,908,999 | 15,973,999 | 19,168,799 |
Bonus
| Bonus | Base Value | Factor |
|---|---|---|
| Planet fields | 200.00 | 1.00 |
Each level adds 200 planet fields.
| Level | Fields Added |
|---|---|
| 1 | +200 |
| 5 | +1,000 |
| 10 | +2,000 |
Unique to Kaelesh
No other lifeform can expand planet field count. The Bio Modifier removes the fields constraint entirely at high levels, allowing unlimited building expansion. Critical for players who want maximum mine levels on every planet.
See Also
Updated 16 May 2026