Robotics Factory

The Robotics Factory produces construction robots that speed up building times on the planet. Every level halves the remaining build time, making it one of the highest-leverage infrastructure investments.
Base Stats
| Property | Value |
|---|---|
| Base cost | 400 Metal · 120 Crystal · 200 Deuterium |
| Cost factor | 2× per level |
| Prerequisites | none |
Cost Formula
Cost Table
| Level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 400 | 120 | 200 |
| 2 | 800 | 240 | 400 |
| 3 | 1,600 | 480 | 800 |
| 4 | 3,200 | 960 | 1,600 |
| 5 | 6,400 | 1,920 | 3,200 |
| 6 | 12,800 | 3,840 | 6,400 |
| 8 | 51,200 | 15,360 | 25,600 |
| 10 | 204,800 | 61,440 | 102,400 |
Build Time Reduction
where is Robotics Factory level and is Nanite Factory level × 2 raised to its level.
More precisely:
A Robotics Factory 10 + Nanite Factory 1 reduces build time to roughly 1/22 of the original. Every Nanite Factory level doubles the division again.
Tips
Robotics Factory level 10 is the prerequisite for the Nanite Factory. Prioritise this on your main planet.
Each colony should have at least Robotics Factory 5–7 to keep construction queues flowing during off-hours.
Unlike the mines, the Robotics Factory consumes no energy — there is no downside to levelling it.