Nano Repair Bots
Overview
Each level of Nano Repair Bots increases the number of ships which are left in the wreckage after a battle.
Base Stats
| Property | Value |
|---|---|
| Base cost | 250,000 Metal · 125,000 Crystal · 125,000 Deuterium |
| Cost factor | 1.40× |
| Base energy consumption | 100 |
| Energy factor | 1.05× |
Cost Table
| Level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 250,000 | 125,000 | 125,000 |
| 5 | 4,801,999 | 2,400,999 | 2,400,999 |
| 10 | 51,652,616 | 25,826,308 | 25,826,308 |
| 15 | 416,700,255 | 208,350,127 | 208,350,127 |
Bonus
| Bonus | Base Value | Factor | Max |
|---|---|---|---|
| Wreckage survival rate | 1.30 | 1.00 | 50% |
| Level | Survival Bonus |
|---|---|
| 5 | +6.5% |
| 10 | +13% |
| 20 | +26% |
| 38 | +49.4% (near cap) |
Loss Mitigation
More ships surviving as wreckage means your own Recyclers can recover part of your fleet. On a combat-heavy account with frequent battles, this compound benefit reduces long-term ship costs.
See Also
Updated 16 May 2026
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