Skyscraper
Overview
The Skyscraper provides accommodation for numerous individuals. Each level increases the maximum number of Humans on the planet and the growth speed of all Human tiers.
Base Stats
| Property | Value |
|---|---|
| Base cost | 75,000 Metal · 20,000 Crystal · 25,000 Deuterium |
| Cost factor | 1.09× |
| Base energy consumption | 50 |
| Energy factor | 1.02× |
Cost Table
| Level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 75,000 | 20,000 | 25,000 |
| 5 | 529,350 | 141,160 | 176,450 |
| 10 | 1,628,925 | 434,380 | 542,975 |
| 15 | 3,934,125 | 1,049,100 | 1,311,375 |
| 20 | 8,701,500 | 2,320,400 | 2,900,500 |
Bonuses
| Bonus | Base Value | Factor |
|---|---|---|
| Max population capacity | 1.50 | 1.00 |
| All-tier growth speed | 1.50 | 1.00 |
Low Cost Factor
Like the Food Silo, the Skyscraper uses a 1.09× cost factor — very cheap to level repeatedly. Prioritise levelling it to unlock higher population caps before they become a bottleneck.
See Also
Updated 16 May 2026